B COMPANY TRAINING MAP
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B COMPANY TRAINING MAP
B COMPANY TRAINING MISSION MAP
B Company Training map for formal training is available from the ADMIN LOAD command. (thanks SIX)
Server: 1.53
Airfield: GELEDZHIK
Weather: This will vary. Check briefing screen on log on.
(Some of the following images are set at 1600 x 900, CTRL + / - to change browser view if necessary)
Start airframe locations.
Playtime
ENEMY
There are various VISIBLE enemy targets for formal / informal training & fun. These range from heavily fortified compounds and village through to individual soldiers and of course the gunnery range. Several prepared ‘hot’ LZ’s are also included.
At various time enemy forces hidden from view within the F10 map will be inserted for briefed mission purposes but warning NOTAM’s will be issued.
Airfield chart is in DCS docs
SOP's FOR FORMAL TRAINING
Generally speaking although good practice, these SOP’s really only kick in when there are a lot of traffic about, i.e. on formal training nights or when the airfield is very busy.
GELEDZHIK traffic pattern will be right hand (clockwise) join at 500’ agl
Take Off
All aircraft will take off:
..from either a clear taxi way or the main runway. Multiple craft in flight formation should use the main runway.
..into wind. (check server briefing)
Landing
All landings to be made into wind on the main runway then hover taxi to parking or maintenance.
If there is no traffic manoeuvring on the taxiways, ramp or maintenance areas then the taxiway may be used as the approach route.
Communications
Until ATC is implemented, flight and individual T/O’s and Landing’s to be communicated in a brief professional manner. Ex: Red One, commencing takeoff, heading 090 degrees, turning right when clear of airfield.
Red 2, On finals, 1 km out, runway 90.
Formation communications
No need for lead to communicate slight deviations in altitude or direction
30 degree turns and significant changes in altitude to be notified in advance where possible.
If lead makes a mistake, no need to apologise, keep comms brief.
Instructions / warnings to be acknowledged by flight in order, by flight position number.
Aircraft Lights
Daylight...
Activate anti-collision light when:
..manoeuvring within the airfield boundary
..within 2nm of the airfield boundary extending to 2000’ agl
..at any other time when a high visibility profile is desired.
..the trail craft in a multiple craft formation. All other craft in formation the anti-collision light will be OFF.
Position lights to be used when a flight of multiple craft are taxing within the airfield boundary, deactivate when positioned for take off..
Formation Procedures
Once flight lead receives the flight up call from trail, they will
make the required ATC calls or acknowledge trail. Five seconds after the end of the ATC
clearance or flight lead’s radio call, all aircraft in the flight will lift simultaneously.
B Company Training map for formal training is available from the ADMIN LOAD command. (thanks SIX)
Server: 1.53
Airfield: GELEDZHIK
Weather: This will vary. Check briefing screen on log on.
(Some of the following images are set at 1600 x 900, CTRL + / - to change browser view if necessary)
Start airframe locations.
Playtime
ENEMY
There are various VISIBLE enemy targets for formal / informal training & fun. These range from heavily fortified compounds and village through to individual soldiers and of course the gunnery range. Several prepared ‘hot’ LZ’s are also included.
At various time enemy forces hidden from view within the F10 map will be inserted for briefed mission purposes but warning NOTAM’s will be issued.
Airfield chart is in DCS docs
SOP's FOR FORMAL TRAINING
Generally speaking although good practice, these SOP’s really only kick in when there are a lot of traffic about, i.e. on formal training nights or when the airfield is very busy.
GELEDZHIK traffic pattern will be right hand (clockwise) join at 500’ agl
Take Off
All aircraft will take off:
..from either a clear taxi way or the main runway. Multiple craft in flight formation should use the main runway.
..into wind. (check server briefing)
Landing
All landings to be made into wind on the main runway then hover taxi to parking or maintenance.
If there is no traffic manoeuvring on the taxiways, ramp or maintenance areas then the taxiway may be used as the approach route.
Communications
Until ATC is implemented, flight and individual T/O’s and Landing’s to be communicated in a brief professional manner. Ex: Red One, commencing takeoff, heading 090 degrees, turning right when clear of airfield.
Red 2, On finals, 1 km out, runway 90.
Formation communications
No need for lead to communicate slight deviations in altitude or direction
30 degree turns and significant changes in altitude to be notified in advance where possible.
If lead makes a mistake, no need to apologise, keep comms brief.
Instructions / warnings to be acknowledged by flight in order, by flight position number.
Aircraft Lights
Daylight...
Activate anti-collision light when:
..manoeuvring within the airfield boundary
..within 2nm of the airfield boundary extending to 2000’ agl
..at any other time when a high visibility profile is desired.
..the trail craft in a multiple craft formation. All other craft in formation the anti-collision light will be OFF.
Position lights to be used when a flight of multiple craft are taxing within the airfield boundary, deactivate when positioned for take off..
Formation Procedures
Once flight lead receives the flight up call from trail, they will
make the required ATC calls or acknowledge trail. Five seconds after the end of the ATC
clearance or flight lead’s radio call, all aircraft in the flight will lift simultaneously.
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